Status conditions have been present in the Pokemon series since the beginning, with few changes to the formula. However, the newest Pokemon game drastically altered age-old series mechanics, and the upcoming Pokemon Scarlet and Violet will serve as the first fully open-world games. Seemingly many features are changed in Scarlet and Violet, and status conditions should get the same treatment.
Pokemon's big shift started with Legends: Arceus, in which gameplay became more action-oriented, and open-world areas were teased. To fit this gameplay style, two existing status conditions were changed. Pokemon Scarlet and Violetshould build on Legends: Arceus' status condition changes, or even throw some other new ones into the mix.
Pokemon Scarlet and Violet News Could Be Coming Next Week
Up until Legends: Arceus, Pokemon has had six status conditions: Burn, Paralysis, Sleep, Freeze, Poison, and Badly Poisoned (colloquially known as Toxic). Burn does steady damage every turn and lowers its target's attack stat. Paralysis lowers its target's speed and gives a chance of canceling its move every turn. Sleep and Freeze each immobilize the target fully for a few turns. Lastly, Poison and Toxic are similar, but while Poison does steady damage at the end of every turn, Toxic's damage starts out lower and continuously ramps up.
Aside from these main status conditions, which manifest as an icon on the target Pokemon's HP bar, there are other minor conditions. These include Leech Seed, which drain the opponent's HP every turn; as well as moves like Fire Spin and Whirlpool, which trap opponents in battle and do gradual damage. Unlike the main six conditions that can only be applied one at a time, these all stack. Combining many status effects
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