In my life I have been frequently bored, yet I don’t really believe that anything — except perhaps television personality Carson Daly — is inherently boring. Subjects that seem boring often just haven’t been explored with the right lens, and with the right creators and ideas, new life can bloom in just about any desert. Except Tatooine. Apologies to all of the careful work bringing that planet back to life for The Book of Boba Fett, but I have moved on, and Boba should too.
Here, in no particular order, are a list of things that make Tatooine an irredeemably bad place to tell a story:
The Book of Boba Fett has tried, valiantly, to make Tatooine more interesting this time around, showing us all a little bit more than Sarlacc pits and endless dunes. There’s a whole culture of criminal presentation, one Boba Fett eschews while everyone else embraces it. There’s the cyberpunk biker gang of teens with body mods — which is frankly a great idea, just one with no place to go. They’re on a desert planet!There’s also the underworld half of the show, with Fett establishing himself as a replacement crime boss for Jabba the Hutt. This, however, has the same problem: There’s not a lot of places to do crimes on Tatooine.
There’s possibility for a great story to be told on Tatooine. Let George Miller rip the place a new one, or set Terrance Nance loose on an arid acid trip. Something that would expand the emotional and visual palette of live-action Star Wars the way Star Wars Visions did in animation. So far, there just hasn’t been live-action approach to the setting more compelling than the one first used in 1979’s A New Hope: Tatooine is the stand-in for any place you desperately want to leave.
This, more than any quibble about
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