In an early morning announcement, PlayStation has confirmed that the deal to acquire Jade Raymond's studio, Haven Studios, is finally official. The deal has been in the works since March, and with it finally closed, Haven will join the PlayStation family to put PlayStation's name in the growing live-service market.
Earlier this year, Sony announced that Destiny developer and Halo creator, Bungie, would be joining PlayStation. The move came as a bit of surprise as more details released describing it would be more of a partnership rather than a full scale purchase of the team. With Sony's plans to release ten live service games by 2026 it seems like Bungie might be a helping hand in this plan alongside the officially acquired Haven Studios.
RELATED: PlayStation Acquires Jade Raymond's Haven Studio
With the deal finally complete, Haven Studios joins the growing list of studios under the PlayStation name. Haven Studios is also reportedly working on a live-service title for the PS5, and with information being scarce at the moment, it further indicates that PlayStation is preparing to throw its name in the growing market of live-service games.
With this deal having been worked on for quite some time, it's important to note studio head, Jade Raymond, served as the catalyst for the acquisition. Whether it be her time working on the Assassin's Creed franchise as producer and executive producer, serving as the executive producer on the first Watch Dogs game, or be it her hand forming EA's Motive Studios and working on the Google Stadia, Raymond's resume speaks for itself.
The acquisition war has been in full swing for quite some time now with PlayStation and Microsoft going back and forth to assemble a formidable roster of studios.
Read more on gamerant.com