I thought I’d seen and heard it all when it comes to Phasmophobia ghost identification. Nearly a year after the horror game released, countless investigations into the unknown ingrained nearly everything there was to know about ghost behavior – or so I thought.
My mental journal automatically crossed off possible candidates after clocking even a fleeting glimpse of a ghost orb, and I developed a (usually) accurate sense of when a ghost seemed more aggressive than others.
So one night, when I heard something new out of the spirit box, it pulled me up short. This sound wasn’t your usual “behind you” or the other common utterances of the restless dead.
It wasn’t even an utterance at all, not technically. I heard a heavy breath coming from the spirit box, the sound of someone standing far too close and squeezing every possible drop of discomfort out of their unwanted proximity.Read more on pcgamesn.com