Cyberpunk 2077 is a weird game. What was once one of the most anticipated games in the history of the medium has grown into an enjoyable RPG that continues to deliver promised content updates and expected fixes as we watch on with a knowable sense of apathy.
It exists - and I’m glad players are finally getting the game they were promised - but each and every announcement is met with a blunt derision because there is absolutely no way that all of the hype we spent years building up will ever be delivered upon. I think there’s a change that could change with the game’s first and seemingly only major expansion - Phantom Liberty.
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Contrary to leaks that hinted at the absence of V and Johnny Silverhand, the upcoming expansion will feature the return of both characters as they venture to a part of Night City that we’ve never seen before. It looks fresh, exciting, and focused in ways that the main game simply wasn’t. Without the burden of fleshing out an open world, CDPR can focus entirely on a single area with its own nuanced storyline, quests, and characters.
Cyberpunk 2077 always felt hampered by its own ambition. The marketing machine spent years describing a game with a world unlike anything we’d ever seen before, one where everything was possible and the amount of stories to be told across its dystopian streets would come to define a new era in the medium. It was smoke and mirrors, with the game we would come to play being cobbled together at the last minute before it was hurled out the door to appease shareholders. It couldn’t be delayed yet again, so it was what we got.
It’s undeniably tragic, and a harsh lesson in hubris from a company that
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