Path of Exile developer Grinding Gear Games is attempting to navigate heavy community fallout after a series of recent updates leave fans frustrated with the state of the game. Path of Exile has long been considered one of the best ARPG games on PC since its release in 2013, but several of its more recent patches and seasonal updates have proven unpopular with the fantasy game’s usually dedicated playerbase, leaving GGG searching for a salve for the issues as Blizzard’s Diablo 4 release date looms over the horizon.
The newest Path of Exile expansion, Lake of Kalandra, launched on August 19. It promised a cool new way for players to earn endgame gear by exploring the titular lake, which has the power to reflect entire encounters from elsewhere in Wraeclast. The expansion also looked to offer exciting lore around Kalandra herself, a figure known for being the creator of the Mirror of Kalandra, one of the most powerful Path of Exile currencies – an endgame crafting item with the capability of creating a duplicate of any item it is used on.
However, players found that while the concept for Lake of Kalandra was interesting, the expansion didn’t add much new content and felt rather unrewarding. This lack of hype for the new expansion, explains Path of Exile YouTuber ZiggyD in a video on the topic, meant that players weren’t distracted from previous issues they were already having with the game, such as the Archnemesis system, Harvest crafting, and Tainted fusings. “The Path of Exile playerbase is the most united I’ve ever seen,” says ZiggyD, “unfortunately, it’s over being very unhappy with the current state of the game and developer GGG’s initial response to their complaints.”
The Archnemesis system was introduced in a
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