One of the biggest games of the year is off to a rocky start, to say the least. Overwatch 2 — the follow-up to 2016’s colorful multiplayer shooter — is cut from the same cloth, extending the life of Blizzard’s mega hit without reinventing the wheel outright.
But ever since Overwatch 2 went live on Tuesday, it’s been beset by problems, including a DDoS attack that cratered launch day play. “Unfortunately we are experiencing a mass DDoS attack on our servers,” Blizzard Entertainment President Mike Ybarra confirmed yesterday on Twitter.
<p lang=«en» dir=«ltr» xml:lang=«en»>Unfortunately we are experiencing a mass DDoS attack on our servers. Teams are working hard to mitigate/manage. This is causing a lot of drop/connection issues. https://t.co/4GwrfHEiBE— Mike Ybarra (@Qwik) October 4, 2022
Even players who managed to get into the servers had problems, including getting dropped from matches and other kinds of launch day instability that made playing challenging if not impossible.
Blizzard’s Overwatch Game Director Aaron Keller issued an update on Twitter Wednesday, but things weren’t looking much better. According to Keller, a second DDoS attack is in the works and servers still aren’t stable.
<p lang=«en» dir=«ltr» xml:lang=«en»>We’re steadily making progress on server issues and stability, as well as working through a second DDoS attack. We’re all hands on deck and will continue to work throughout the night. Thank you for your patience – we’ll share more info as it becomes available.— Aaron Keller (@aaronkellerOW) October 5, 2022
We haven’t played the Overwatch sequel yet here at TechCrunch, but once the issues get settled out we’ll dive into it properly and see how the revamped game feels. Overwatch 2 will hit the PS4, PS5,
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