For hardcore players, the main Overwatch 2 experience will be found in Competitive Play, and while fans can expect a similar level of intensity as the original, there are some major changes coming to the game mode. Blizzard has now pulled the curtain back on some of the biggest changes that are coming to Competitive Play with Overwatch 2.
Overwatch 2 is abandoning traditional levels to focus on the Battle Pass, so the old requirement of having to hit level 25 to unlock Competitive Play is being replaced. New accounts in Overwatch 2 will instead have to win 50 Quick Play matches on top of going through the First-Time User Experience in order to unlock Competitive Play. The idea behind this is that it will ensure those in the Competitive Play pool will be properly prepared before joining up with the more serious players. It also has the added benefit of discouraging people from engaging in disruptive behavior like cheating because if their account gets banned, it will mean going through all this again to regain access to Comp.
Overwatch 2 Launch Time Confirmed
In the original Overwatch, Competitive Play was all about SR points, with players gaining SR upon winning a match and losing SR upon losing a match. Blizzard is doing away with this system in Overwatch 2 with Skill Tier Divisions. Skill Tier Divisions in Overwatch 2 retain the tiers that players could reach with their SR in the original Overwatch, with each tier having five levels (for example, Bronze 5 to Bronze 1). Players' skill ratings will adjust every seven wins or 20 losses as opposed to going up and down every single game.
Overwatch 2 is also changing up placement matches for Season 1 of Competitive Play. In Overwatch 2 Season 1, players will have to either win
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