The upcoming Overwatch 2 definitely has a huge legacy to live up to. With the intense and consistent popularity of its predecessor, the game will have to curate a perfect balance between new gameplay and fresh mechanics while honoring the same core framework that made the franchise so popular.
One of the most obvious ways in which Overwatch 2 is attempting to do this is by reworking some of the iconic playable heroes within the Overwatch roster. At its extreme, some fan-favorite heroes are having their roles within the game changed, either entirely or just in a partial sense, providing the needed difference in core gameplay to lend the new title its own identity.
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The popular hero Doomfist is the most obvious example of a role change rework within Overwatch 2. One of the most glaring large-scale changes to Doomfist within Overwatch 2 is that he is going to be changed to a tank role, as opposed to his previous role as a damage dealer. In order to foster the wildly different battle characteristics that are required of a tank role as opposed to a DPS class, Doomfist has seen a slew of changes to his abilities and stats, with his health being raised to 450 being one example.
As part of his new role, Doomfist has been given a new defensive ability called Power Block, which essentially acts as his shield. To balance this increased defensive prowess, Doomfist has had his previously competent damage output reduced significantly, with his Uppercut ability having been removed entirely. While this is the most overt role change a character has seen within Overwatch 2 so far, the many changes that other heroes have faced have seen their metas and sub-roles change
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