Despite setbacks seemingly due to the ongoing Activision Blizzard controversies and potential insider trading regarding the Microsoft buyout, it appears Blizzard is ramping back up on the development of Overwatch 2. The game has been in development for nearly three years at this point, and players will be able to get their first taste of the sequel when the PvP beta kicks off on April 26. Ahead of the beta, though, Blizzard will share its balancing updates for its newest character, Sojourn, along with a few others, so players know what they are in store for when the beta goes live.
Narratively, Overwatch 2 kicks off shortly after the events depicted in Blizzard's series of animated shorts, with the reunited titular organization battling a second omnic uprising and the terrorist organization Talon. The game will contain persistent PvE modes, akin to the PvE seasonal events in the first game, in the form of story missions using a pre-set selection of characters and horde-style hero missions where the whole roster is available to choose from. The game will continue to emphasize PvP, though, but will be reducing team size from six to five, and teams will be locked to having only one tank character, a change PC players will get a chance to test out starting April 26.
Funny Overwatch 2 Bingo Card Predicts Sequel Features
In regards to the PC beta, players have been curious as to what the character balancing will look like ahead of it going live, especially after recent leaks suggest new character Sojourn's railgun may be able to one-shot opponents. Overwatch Commercial Leader Jon Spector touched on the studio's balancing plans on Twitter over the weekend following the most recent developer stream. He assured players Sojourn,
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