TheOutriders: Worldslayer expansion is promising to be a meaty addition, providing players more than one reason to maximize their character builds and jump back into the dangerous world of Enoch. With its June 30 release fast approaching, developer People Can Fly has shown that Outriders: Worldslayer will contain hundreds of hours of new story campaigns, enemy types and bosses, legendary gear and mods, environments, lore, new PAX skill trees, Apocalypse Tiers, an Endgame progression system called Ascension, and even more Endgame content found in the Trials of Tarya Gratar. Now is the time to re-explore or gear up for the first time and see the obstacles Outriders offers.
Game Rant spoke with Square Enix brand video creator Lucy Hale, as well as People Can Fly creative visual artist Sven Liebold and associate lead for balance design Lukasz Osinski about exclusive Outriders Endgame content featuring the Trials of Tarya Gratar. With difficulty already ramped up in the primary campaign of Outriders: Worldslayer, prepare to turn the dial to eleven for its Endgame dungeon, where only the hardest of the hardcore can throw their might against the bloodthirsty horrors that dwell inside. Designed to provide hundreds of additional hours, Tarya Gratar is home for the elite to build their ultimate Outrider arsenal and gear and explore the ancient PAX city deep within Enoch to uncover more truths about the planet's native race. Described as vast, immense, and explorable, Tarya Gratar offers its players several elements to differentiate it from traditional dungeons. These features will empower players' Outriders for the trials ahead or send them back to camp to try again.
Outriders: Worldslayer's New PAX Trees Explained
Access to the
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