Marvel Snap has kept countless fans across the world busy collecting cards and battling for the rarest ones. The game is fast-paced and involves making quick decisions to scoop the win away from opponents. It boasts a vast array of superheroes from the Marvel universe, and fans are still discovering new characters and their unexpected combinations.
Orka is one of the most powerful cards in Marvel Snap. It costs six energy points, deals nine power damage, and belongs to the Series 4 category that can be obtained after crossing the 1690 collection level.
The card can also be acquired by opening the Collector’s cache or Collector’s Reserve. Alternatively, it can be purchased for 3000 tokens from the Token Shop.
Orka may seem dull at face value when compared to other Series 4 cards like Luke Cage, Absorbing Man, and others since it only deals nine power damage at the cost of six energy points. However, its abilities make it a potent item to be used in the penultimate round of the battles.
Orka grants players five more damage points if it is the only card in the selected location. This means they can use it to deliver 14 damage points without using any other item in that spot. This has the potential to turn an impending defeat into victory if the opponent’s score is less than 14 points.
The ability can be a drawback in scenarios if the opponent has a strong deck from higher pools. In some cases, it may happen that the person on the other end already has more than 14 points in one location where players would like to use Orka. This may make having this card redundant and a waste of space in the deck. However, there are some ways to counter this situation.
There is one way to ensure that using Orka in battle doesn't go to waste.
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