Some of us on the team have made our opinions on the metaverse clear, but that doesn't stop the mighty Zuck going ahead with his machinations. Plans to launch the metaverse, and convince today's youth to sign up, are finally taking shape… in the form of *checks notes* a brick and mortar store?
The Meta Store is a physical space, situated beneath a Reality Labs office in Burlingame, California. Great positioning from a logistical standpoint, but why not use up some of that metaphysical real estate y'all are pushing so hard?
In order to encourage the offline masses' adoption of the far-fetched concepts of 'customisable avatars' and '3D spaces' onto the more disconnected generations, it seems Meta felt it best to ease them in with physical tester experiences, before putting them on a catheter and selling them an alternate life in VR. These are hard to grasp concepts after all.
In all honesty, though, you can't expect everyone to go out and purchase one of Meta's proposed four new VR headsets the second they come out, not without having tried the metaverse on for size. That's money that could be spent on Moonpies and Christmas socks for the grandkids.
Inside the store, prospective Metaheads can experience the Oculus Quest 2 (sorry, Meta Quest 2...), Ray-Ban Stories, and Portal. No that's not Portal as in the award winning Valve game, but the 'Meta Portal.' You can get familiar with it by, wait for it, placing a call «to a retail associate to fully explore its capabilities.» Golly, what a ride.
Meta Portal experiences include Smart Camera which allows the camera to follow you around as you move, and can widen to make sure everyone's in shot; and Story Time, which uses AR to put you or your kids inside your very own video
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