Today marks the seven-year anniversary of Undertale, a one-person project that was not only a love letter to the JRPGs of old but took their best ideas, twisted them around, and wrought something new and vital from them. As the much-missed Richard Cobbett wrote on his way to awarding it a stonking 91%(opens in new tab), Undertale «may or may not be the best RPG you play this year, but it’s certainly going to be one of the most worthwhile—as memorable as anything in, say, The Witcher 3, and every bit as worthy.»
Undertale's not-a-sequel Deltarune (an anagram of Undertale) first broke cover in 2018, with a vibe very much in-line with what had gone before but a new episodic structure. Thanks to Undertale creator Toby Fox making a gajillion dollars from his wonderful game, he also decided to make Deltarune free until it's more substantial: the first two chapters can be downloaded here, and are excellent.
Chapter 2 came out around a year ago, but since then there's been little news. Now Fox has posted a status update on the game, confirming as he'd previously said that chapter 3 won't be released this year, but offering a sneak peek on what the devs have been working on and general progress.
«Hard to believe it, but it's already been around 1 year since Deltarune Chapter 2 was released,» writes Fox. «Even now there still seems to be a passionate fan base for what we put out, thanks in no small part to a disgusting man whose dialogue is probably closest to the way I talk in real life.»
The team is working on chapters 3, 4 and 5 simultaneously, though Fox says they've mainly made progress on 3 and 4. «Between 3, 4, and 5, we've already exceeded a chapter's worth of bullets, cutscenes, and gimmicks. Not only that, but the
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