No Man’s Sky started the year with revamped combat on the ground, and now its latest update is taking that combat revamp to the skies. Outlaws brings a completely retooled space combat experience to No Man’s Sky with rebalanced weapons, enemy shields, the ability to create your own fighter squadrons, and a hangar expansion for up to nine spaceships.
Oh, and you can be an actual pirate now too.
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The expansion is called Outlaws because there are new Outlaw bases scattered throughout the galaxy. These are systems with no laws, no rules, and no Sentinels to save commercial shipping from your pirate ambitions. Fly to an Outlaw station, and you’ll be greeted by a colorful band of ne’er-do-wells that prey upon the law-abiding. They’ll even send you on missions to take down a frigate or two (courtesy of the new mission vendor).
Pirating in the black void or the high seas will do a number on your reputation, but a forged passport will get you back into the good graces of civil society--for a price, of course.
Along with the ability to recruit fellow pilots to form your own fighter squadron (for the purposes of either piracy or defense from pirates), No Man’s Sky players can train their recruits to become better pilots by accessing the Managed Fleet terminal on your capital ship. Each recruit has its own skills, traits, and battle statistics that can improve over time.
Enemies now have shields that need to be punctured before you can damage enemy ship hulls, with weapons doing different damage to either shields or hulls depending on their type. You can have nine ships in your hangar now, which means you should have plenty of variety in weapons too.
There’s a new ship
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