Pixelmon was pitched as the «first AAA quality game of the NFT space,» a play-to-earn open-world RPG where instead of catching 'em all players purchase NFT Pixelmon for extraordinary prices. NFT sales went live before the Pixelmon game was ready to showcase, however, leaving potential players and NFT buyers making purchasing decisions based on concept art. Now Pixelmon purchasers are able to view the actual Pixelmon they've purchased and, needless to say, a lot of people are unhappy.
Pushed to launch a preview of Pixelmon's 3D NFTs so buyers could see what they'd spent money on, purchasers are sharing images of what they acquired on social media. The images unfortunately do not look up to the quality shown in early concept art for Pixelmon. Further, some Pixelmon just look broken, including dragons floating sideways, another sunken into the ground, and yet another having no Pixelmon whatsoever show in their preview.
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The team behind the NFT project has acknowledged the issue. In a message shared from Pixelmon's Discord, a message from project founder Syber, states that, «we made a horrible mistake.» Syber goes on to apologize and assert that what's being shown is unacceptable, explaining that the artwork was not ready to share but that the team felt pushed to reveal it anyway. Syber promises that the team is working to ensure all existing problems are solved and that the team is pledging $2 million of the project's funding to «revamp and redesign our NFTs at a higher quality.»
What that means is that Pixelmon NFT buyers will have yet another long wait ahead of them as a new «reputable» art studio is hired and new art is created. Syber says that the quality right now is
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