When I got him on Zoom, Adam Boyes had just been javelin-tackled from the top floor of a skyscraper. “I’m starting my Monday right,” the Iron Galaxy co-founder said.
“Do you know who tackled you?” I asked. RumbleVerse, which Iron Galaxy launched Aug. 12, is a melee battle royale, so there are no headshots from across the map to completely bewilder new players. But it’s still a pro wrestling-themed brawler, which makes for plenty of did-someone-get-his-license-plate powerbombs and blindside hits.
“I don’t, but sometimes I do take note of people’s names, just to make they’re not a co-worker,” Boyes said, “who I have to give a talking-to.”
RumbleVerse’s first season got underway on Thursday, when everyone in the free-to-play game got started on its initial battle pass of cosmetics and other content offerings. But, since everyone in the game is new to the game, I figured it’d be good to get a to-do list of what to do first in RumbleVerse from the boss himself. Here’s what Boyes told me:
“And turn off combat,” Boyes reminds, so folks aren’t suplexing you while you explore the map and maybe get the hang of the move set. Playground Mode also has several tutorial boxes for players to (easily) discover, which provide tips for how the game’s combat systems, builds, and power-ups work.
Playground Mode is a critical piece of onboarding, Boyes said, and indirectly, the need for it was one reason Iron Galaxy abandoned plans for an early access launch back in February. “There was a lot of feedback that we were seeing as we were thinking about [a delay],” Boyes said, even though the studio was “pretty confident that we could launch the solo mode” in early access.
“But I think a lot of players just want more than that,” he said, and the
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