A recent study related to development trends in video games shows that skepticism continues to exist around NFTs. Speaking to software developer Perforce about technologies that could affect game development, a majority of developers remain skeptical that non-fungible tokens can provide any benefit to the industry.
Of the 300 developers surveyed by Perforce, 49 percent said that NFTs would have either a minimal impact on games, or no impact entirely.
NFTs have been deeply controversial since they were first announced. Though companies like Square Enix and Sega have shown clear interest in the technology, developers largely don't seem to share that sentiment. Game Developers Conference released a report in January which found that 72 percent of companies had no interest at all in cryptocurrency, and 70 percent had no interest in NFTs.
Perforce chief technology officer Brad Hart told Game Developer that this data is fueled by the fact that game developers can already implement the most commonly-used use cases of NFTs without using blockchain technology. "It is similar to any blockchain project that tries to have relevance just because it is 'blockchain,' he commented.
"Unless it solves a unique problem innovatively, NFTs are of minimal merit in the real world."
One anonymous developer told Perforce that NFTs continue to seem like a "grift." Another argued that the technology is effectively rendered useless, as a centralized database can already do what NFTs purport to do.
"If Microsoft wants people to buy a Master Chief helmet in Halo and use it in Call of Duty, they need only tie it to a player’s Xbox or Game Pass account; they have no need to involve the blockchain," wrote the developer. They added that after the "gold
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