Earlier this week, Nintendo of America came under fire after it emerged that it is being investigated for alleged union-busting behaviour. The industry giant has denied the allegations, and has said that it will cooperate with the investigation conducted by the National Labor Relations Board (NLRB). Now, a new report has shed some light on these claims, and paints a picture of contract workers being mistreated, underpaid, and silenced from speaking out.
Both current and former employees have spoken out in a report from Kotaku published earlier today. Among the many new claims, workers say they make as little as $16 an hour, and are left without work for months at a time in between projects - losing pay and healthcare benefits. They also speak of a two-tier system at Nintendo, with full-time workers receiving preferential treatment over contractors.
Related: A Four Day Work Week And More Job Security: What The Workers Behind America's First Game Union Are Fighting For
Speaking to the publication, a full-time employee says that it is "rare" to see a worker make at least $20 an hour at Nintendo. On top of this, contractors are said to receive few opportunities to be brought on full-time, little recognition, and some don't even have health insurance.
In one of the most damning accounts shared in the report, QA worker Jelena Džamonja recounts the time she slipped on ice and hit her head at work. When she began to have issues reading, she went to be seen at a clinic in the building. Despite working on numerous projects and holding management duties at Nintendo, the clinic refused to treat her as she wasn't full-time. They even refused to let a coworker drive her to a hospital, as they were full-time, and it was apparently
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