Over a decade after its release, the Fallout: New Vegas modding community never ceases to amaze.
While mod traffic for Fallout: New Vegas is not nearly as high as Fallout 4, the badge of a Bethesda-baked engine tends to naturally lend itself to modders. Over the past few years, New Vegas has seen some huge undertakings like Brave New World or the upcoming Nuevo Mexico.
It has also been an era of rapid technological progress, thanks to a handful of community-favorite tech-wiz mod authors. For The Frontier, Xilandro Axeuora made a feature-complete driving system in the aging New Vegas engine from the ground up, far outshining the equivalent attempts in Fallout 4. This trend continues with TommInfinite's 'Building Bridges', currently the only multiplayer mod for Fallout NV.
Other than summoning signs and soapstones, marks left on the ground by other players are an integral part of the Souls-like experience. Bloodstains depicting other players' deaths are received, sometimes with unearned schadenfreude, as cautionary tales. Etchings jolted down on other players are passed on as messages from their world to those of others.
These messages can sometimes be helpful tips guiding the player to the nearby illusory wall. More frequently, though, they are light-hearted pranks as part of the chosen one's rite of passage or community inside jokes to lighten the mood.
These light-hearted romps are a welcome wellspring of life in these games. A refrain of hopelessness marks dark Souls' convoluted world. What is hollowing, but the material reflection of giving up on oneself?
In this connection, 'Don't give up, skeleton!' has become a prevalent running gag since Dark Souls 2. The (un)healthy dosage of static skeletons lying around in eccentric
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