The era of Unreal Engine 5 is truly under way as Epic officially launched its seminal games development engine after a year of early access yesterday, alongside announcements that games such as the next instalment in the Tomb Raider series will be using the engine. Other notable studios to have signed on include CD Projekt Red, which is developing new open-world games in UE5 that includes a new entry in one of its biggest series, The Witcher.
It's a significant departure for the Polish developer since it was justly proud of the REDengine it had developed, which powered The Witcher 3 as well as Cyberpunk 2077 in an updated version of its engine. The latter title is one of the most expensive video games ever made, in fact, and although multiple factors contributed to its enormous budget, the costs involved in updating the studio's proprietary tech isn't small; so the move to UE5 is a major step. But it seems Epic may have been wooing the developers of The Witcher a while back.
Related: Yes, That’s The School Of The Lynx Medallion In Witcher 4
In an interview published on the Unreal Engine Twitter account, CDPR's chief technical officer Pawel Zawodny explains how Epic's shift to emphasising open worlds brought the tech to their attention. But one particular demo seemed to have really snagged attentions, as their game director Jason Slama reveals in the video.
"So there was one demo that happened last year that was the medieval environment demo where at one point there's a noticeboard that looks strangely familiar to things we've done in the past that has even a sign that says, 'Monster Slayer Wanted''", Slama says. "And I'm like, hmm are they trying to tell us 'come over to Unreal Engine, look how great your games could
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