I'm sorry, BlueTwelve Studio. I know I wasn't supposed to bring in any outsiders for the Stray demo, but I just figured having my cat sitting in attendance wouldn't harm anyone. Penny is shy and doesn't really talk to strangers after all. Turns out she's not huge on Stray either--she refused to pay attention to the stream and walked off after a few minutes. I don't know what her problem was, because I think Stray looks like a wonderful time.
Stray sees you play as a lost cat, who has fallen into a mysterious cyberpunk-inspired city. Hurt and separated from his friends and family, this stray seeks a means of returning to the world above. On his journey, the stray will encounter human-like robot citizens that whom he can interact with, eventually gaining a means of understanding and communicating with them when he acquires a robot companion that can translate for him.
You can absolutely get distracted by just doing cat things, too. Stray includes plenty of avenues for you to be an absolutely adorable menace that terrorizes the populace by knocking over objects, jumping onto tables, or meowing at a closed door until you're allowed entry.
«The main feature of Stray is that you play as a cat--this comes with a few perks,» producer Swann Martin-Raget said during the preview. «For instance, we have a button that you can press to meow. The good thing is that you can press this button at any moment in the game, including during some cinematics, so you can really be as annoying as you want to be.»
Seeing these mechanics in action was the point when Penny stopped watching the stream, so it's possible she took offense at the perceived slander (which I can confirm is not slander--I love her but she can be a menace). I just thought it
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