The MultiVersus beta opens to everyone on July 26 and it already feels like one of the best fighting games on PC, but the reasonable marketplace puts more aggressive free-to-play games like Diablo Immortal in the shade. Whisper it – maybe the Multiversus microtransactions aren’t that bad?
Warner Bros kindly granted PCGamesN access to both the early Multiversus beta release and previous alpha, so I’ve played a lot of the platform fighting game – and I’m impressed. It’s certainly the best game like Smash Bros on PC, and it’s got plenty of its own tricks too.
There are four main modes in Multiversus: 2v2 teams, 1v1, four-player free-for-all, and a two-player team versus AI bots. There are bot versions of all of these if you don’t want to face human players, with varying levels of difficulty.
You can check out our Multiversus tier list for details on the current roster. Wonder Woman may be only a mid-level character but she’s my personal favourite, with quick, powerful moves and a handy team-focused shield ability. If you’ve played a Smash Bros-style game the gameplay will be familiar – players have to do a certain amount of damage to opponents before smacking them off the stage – but with a number of tweaks, too.
I am a big fan of Nintendo’s Super Smash Bros series and I have never got on with any imitators, like Nickelodeon All-Star Brawl. Either they copy Smash too closely, veer too far away from it, or just don’t feel right. Multiversus is honestly the first platform fighter that doesn’t make me run screaming back to my Switch. There are a few little differences – there aren’t any items, and there’s a dodge but no shield – but it feels and controls just right, and that’s a very hard thing to perfect. Those differences
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