After nine long years, Rockstar Games has announced a new entry in the beloved Grand Theft Auto series, GTA 6, but it needs to avoid a GTA 5 mistake in order to be the best game it can. GTA 5 featured three separate protagonists, and although multiple protagonists can add to some games, GTA isn't one of them. Having a single protagonist that lasts for the whole game is likely the best choice, and would help GTA 6 be even better than its predecessor.
In GTA 5, the story follows three separate protagonists — Michael De Santa, Franklin Clinton, and Trevor Phillips. The three find themselves entrenched deep into Los Santos' criminal underbelly, and have to perform a series of heists in order to survive. Each of them is playable, and each has their own background and story to tell. Some say that San Andreas is the best GTA game, but GTA 5 still has some redeeming qualities. Michael is a former bank robber trying to retire from crime, Franklin is a small-time criminal trying to find his way in the world, and Trevor is a violent psychopath who deals drugs out of a trailer park. Over the course of the story, they all find themselves, often begrudgingly, working together.
Related: What GTA 6 Can Learn From Red Dead Online
GTA 5's multiple protagonists muddled the story and made it too complicated, which GTA 6 needs to avoid. Moving away from the previous game and into its own story with a singular playable character can open up the next GTA and give it more options to rework GTA 5's repetitive story missions. The Red Dead Redemption series stands as a perfect example of this and should serve as a model for GTA 6 to work with. Although details on the game are still largely unknown, now that it's officially confirmed, GTA 6's
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