It’s that time of year again. The holidays are over, convention season is ramping up, and we’ve all already failed at most of our New Year’s resolutions. But that also means we get to take a look forward to the coming year and see what games have piqued our interests. And that’s what we are talking about today. The BGQ staff has peered into their Palantírs, asked the mirror on the wall, and browsed Kickstarter to see what games we are most excited about this year. So let’s get to it.
Chosen by Dylan:Sometimes, a game has enough prestige behind it that you know it has to be good. Histogame has published some incredible games in their small library, including my favorite wargame Maria, the precursor to The King is Dead (König von Siam), and one of the most prestigious war games of all time, Napoleon’s Triumph. Triomphe à Marengo is designed by Rachel Simmons, whose block war game system has produced three of the most renowned 19th-century war games, including the aforementioned Napoleon’s Triumph. Simmons is revisiting her first design with Triomphe à Marengo, and I am ecstatic to see the system in print once again. Pick this up while you can.
Chosen by Brandon:An easy choice both based on the fact that I’ve backed this through crowdfunding, and also due to the absolute joy of its predecessor. The King’s Dilemma took a narrative interactive legacy, and threw its participants deep into the moral underpinnings of a fantasy society faced with brutal decisions. The newest entry looks to do more of the same council negotiation, but this time from a more personalized perspective. It will also feature a story in the same universe but well into the future. There will be a new ideology system. Yes, please. And the map will now
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