It’s been a long time since the initial release of Mortal Kombat: Deception. Why bring that up? Well, that was the last time we had a full-featured single-player extravaganza of mini-games that went beyond the usual trappings of a fighting game. After many years of the team focusing solely on story modes and online multiplayer, there’s a renewed effort to fill the game with other content.
Related: Mortal Kombat 1: Characters That Need To Make An Appearance
I hate to be the bearer of bad news, but the fighting game community has changed since the early 2000s. For one, the overall popularity of fighting games saw a decline shortly after the release of Street Fighter X Tekken, when it was discovered that the disc had locked DLC on it, along with predatory DLC practices in general.
Another formerly huge franchise, Soul Calibur, failed when it was released prematurely with a barebones story mode and weak characters, two things it was known for doing better than most games in the genre. Looking back at it, this fall was mostly spearheaded by Capcom, but unfortunately, other games suffered as a result of their greed.
It’s no wonder that many games in the fighting genre opted to reboot and repackage their biggest franchises, and the result was more features being stripped away. Once upon a time, in particular in the early 90s, a fighting game usually shipped with just an arcade mode and maybe a versus mode, and that was it. From my memory, it was Mortal Kombat 4 that introduced a fully acted single-player mode that helped the players connect more with the characters and reinforced the backstory into the game’s current
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