A round of changes have come to the Modern Warfare 2 beta as PC players get their hands on the new Call of Duty game, with improvements to enemy visibility topping the list of patch notes. While the Modern Warfare 2 beta preload has run into issues for some users on Battlenet and Steam, players are already spending plenty of time trying out the latest offering from Infinity Ward as it strives to live up to the legacy of some of the best multiplayer games on PC.
The developer outlines a range of updates included following the initial beta weekend, which took place exclusively on Sony PlayStation platforms. Chief among them – and likely most welcomed by fans – are “adjustments to player visibility that should make enemy targets easier to spot.” I got my first hands-on with the game as part of this second beta weekend, and it definitely seemed easier than what I’d heard from initial reports. I was still having some trouble spotting foes, especially in the distance, but that could just be the burdens of going up against players increasingly younger than myself with each passing year.
In other news, a new equaliser promises to “soften ally footsteps versus enemy footsteps, making enemy audio more distinct” – another welcome change for players who like to keep an ear out for flanking foes. However, an adjustment to the ambient sound mix aims to “make footsteps slightly less pronounced,” which, combined with a reduction in the distance footstep sounds travel, should slightly lessen the overall potency of listening out for the pitter-patter of prowling participants.
The other big feature is the introduction of Invasion, a high-chaos mode that pits two teams comprising 20 players and 20 AI combatants against one another. The
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