Square Enix's gaming expectations are not being met, and Babylon's Fall's launch on PC has not done anything to cease the pain. Over the years, the publisher has given out several recognized franchisees, with none more famous than the Final Fantasy games.
However, recent times have also been challenging, with the failure of the Avengers games. Guardians of the Galaxy did well reception-wise, but the sales didn't meet Square Enix's expectations.
Given such a backdrop, Babylon's Fall needed to deliver powerfully on its launch to meet expectations. However, the early numbers of the game are abysmal, as SteamDb recorded a peak of 650 only. The game is also available on PlayStation, so more players are there in all possibilities.
However, the numbers on Steam alone are pretty disappointing and will worry the publisher and developer, Platinum Games.
Huge numbers are not always the parameter of success for a game. However, every game, be it premium or free-to-play, aims to have a grand opening. The rationale is that the player count eventually comes down after a point.
Babylon's Fall costs $59.99 for the standard and $94.99 for the deluxe edition. Hence, it was expected that there wouldn't be a huge opening day number like Halo Infinite or Lost Ark.
Outriders and Marvel's Avengers are two games considered below expectations by Square Enix. Both titles had significantly bigger launches, with 125,000 and 28,000 peak players, but the 650 peak player count is shocking.
While the numbers of Babylon's Fall on PC might seem strange, some probable reasons for them are becoming apparent. Based on the early set of reviews on Steam, performance is one area, and microtransaction is another.
Microtransactions have become a staple of video games in
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