Did you miss a session from GamesBeat's latest event? Head over to the GamesBeat & Facebook Gaming Summit & GamesBeat Summit: Into the Metaverse 2 On Demand page here.
Meta (the company formerly known as Facebook) reported that its virtual reality game, app, and hardware business generated $877 million in revenue in the fourth quarter, up from $717 million a year earlier.
But it’s clear what the company means when it says VR is an investment, as the division lost $3.3 billion in the quarter, compared to a loss of $2.09 billion in the fourth quarter a year earlier.
Meta broke out its virtual reality division — Meta Reality Labs — for the first time and showed how the business is growing over time. Mark Zuckerberg, CEO of Facebook, announced in October that the company was changing its name to Meta and it was investing (i.e., losing) more than $10 billion a year in the metaverse, or the next generation of computing. Meta also changed the company’s Oculus Quest 2 VR headset name to Meta Quest 2, and its division is called Meta Reality Labs.
Zuckerberg disclosed those numbers and made those changes to show just how serious the company is about the metaverse, the universe of virtual worlds that are all interconnected, like in novels such as Snow Crash and Ready Player One.
Three top investment pros open up about what it takes to get your video game funded.
And clearly, the fourth quarter was a highwater point for sales of Meta Quest 2 headsets and the accompany games and apps.
Overall, Meta’s other businesses such as Facebook, Instagram, and Messenger are generating a lot of revenues and profits to finance the investment in the metaverse. Overall, Meta reported net income of $15.9 billion on revenue of $32.8 billion for the
Read more on venturebeat.com