I’ve been playing what I’d categorize as an unhealthy amount of Marvel’s new digital trading card game, Marvel Snap, since its beta began this week. What I quickly found out is that the game does everything it promised almost flawlessly. It’s a perfect card game for anyone who loves Marvel comics, like myself, because there’s no way I could ignore any game that includes both Nova and Magik.
After years of not playing card games — since Yu-Gi-Oh! back in elementary school — I’ve been wanting to find a deck builder to jump into and find that strategic fun I’ve missed since then. But I’ve always been intimidated by current series like Magic the Gathering or current digital Yu-Gi-Oh! games due to extensive metas and complicated sets of rules. Thankfully, Marvel Snap is the perfect game for newcomers to the genre who want a less complicated introduction.
Marvel Snap is a trading card game from former developers who worked on Hearthstone that sets out to be a simple and fast entry in the genre and retains strategy from other titles. I instantly fell in love with that approach, one that means a single game won’t eat up my entire lunch break.
The premise of the game is to capture three fields by placing cards that add up to a higher power than your opponent’s. You do this with some basic addition and subtraction depending on the ability of your cards and the fields themselves, which will sometimes present extra challenges and setting changes. The fields reveal themselves within three of the five turns and each can quickly turn the tide of battle, adding even more to the strategy of the game.
Players take their turns at the same time in Marvel Snap, so there’s no waiting around for an opponent (I don’t wait in the Marvel universe
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