Marvel not only has an expanding stable of films and TV shows, but it also has a number of games that have helped to solidify the brand across numerous platforms and media types. In the past, Marvel games have been a bit of a mixed bag, with some movie tie-in titles failing to live up to their comic book inspirations while others have been amazingly adapted and lovingly updated. Insomniac Games' 2018 Marvel's Spider-Man and the more recent spin-off Marvel's Spider-Man: Miles Morales were hailed as some of the best superhero games ever made, which bodes well for the studio's upcoming Marvel's Wolverine.
Announced during PlayStation’s State of Play, Marvel's Wolverine is already a highly-anticipated title thanks to Insomniac's track record and the popularity of the comic character. The game may only be in very early development, but the level of hype surrounding it will mean Insomniac has its work cut out for it if it wants to deliver. Players are excited to see Wolverine in action, but the game should pay close attention to the way it handles his abilities if it wants to present gamers with a balanced but still challenging gameplay experience.
DC Needs a Solo Hero Game to Compete With Marvel's Wolverine
Wolverine is an iconic comic book character and was also a prominent figure in the X-Men film franchise. His typical portrayal as a gruff loner with strong antihero tendencies proved popular with readers, and he's been one of the more memorable of Marvel's collection of characters for decades. His status as a mutant grants him several abilities, including enhanced senses and superhuman physical capabilities. But the two aspects that Wolverine is probably most known for, however, are his three retractable claws on each hand
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