Some cards arriving with the Magic: The Gathering’s The Brothers’ War expansion will be focused solely on Commander support. This includes one of the more recent reveals, Urza’s Workshop. That’s right, another Urza’s land has been printed, but it will not be available in Standard. While it’s currently unknown if it will be usable in legacy formats due to one of the card’s major weaknesses, it could be a good option for Commander players.
What does this colorless Urza’s land offer gamers who want to play artifact-themed Magic: The Gathering decks? This article will detail what Urza’s Workshop does along with other relevant information.
The Urza’s lands are among the most powerful colorless mana options in all of Magic: The Gathering’s long history. Originally printed in Antiquities, the Urzatron lands were known as Urza’s Mine, Urza’s Power Plant, and Urza’s Tower. Normally, those lands tapped for 1 colorless mana.
However, if you have all three in play, each of them will add 2 colorless mana to your mana pool instead, which is incredible value for having three lands. Now, these particular lands have even more value than before, when it comes to Commander.
Urza’s Workshop is a new Rare Urza’s land for Magic: The Gathering, and will reward players for having multiple Urza’s lands in play. Since this is Commander, you cannot have multiples of the Urza’s land types in the deck at once, so what it can achieve is limited in that sense.
Metalcraft is the major drawback for this card as it requires you to have three artifacts if you want to use the second ability. At best, you could possibly get 4 colorless mana each time you tap Urza’s Workshop, which is still a fairly decent amount.
While the three ones listed earlier are the
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