We review the Lord of the Rings Revised Core Set from Fantasy Flight Games. This new edition of the Lord of the Rings Living Card Game gives players everything they need to get started in the Lord of the Rings LCG.
I am a big fan of Fantasy Flight Games Living Card Games. So, when the opportunity came up to review the newly repackaged Lord of the Rings LCG I jumped at the chance. I am a big collector of all things Lord of the Rings ever since I first read the books during my teenage years, so the idea of the game naturally pulled me in. Questing with characters throughout Middle Earth taking on a perilous quest and fighting the forces of shadow is everything I want in a Lord of the Rings game.
While the property is well loved does the card game still hold up and is it worth jumping in with the new packaging being released?
Each player takes control of a band of three heroes as they set out on a quest in Middle Earth. The heroes can be a mix of different spheres of influence, leadership, lore, spirit, and tactics. Each sphere specializes in its own playstyle and affects what cards can be played. Leadership is a support role that can inspire and command other heroes and is an all-purpose type of deck. Lore specializes in keeping characters alive and drawing cards. Spirit focuses on willpower and helping characters explore locations and progress on quest. Tactics is the heavily combat-focused deck that is great for both attacking and defending.
Different quests in Middle Earth will determine what cards are included in the encounter deck. Each quest will, of course, have different levels of difficulty and objectives that need to be met for the players to win. Each quest can be played as a stand-alone experience or as part
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