New Zealand’s A44 Games follows up 2018’s gorgeous action-RPG Ashen with an intoxicating open-world blend of fantasy and firearms. Just as its world sits on the cusp of a technological revolution, so too is this a bold leap forward for its creator: now part of development collective Kepler Interactive, the studio has put together an ambitious, expansive and richly detailed open world, and Edge 370 has the inside story on how it was built.
In Flintlock: The Siege Of Dawn, you play as Nor, an explosives expert at the frontline of a war against the old gods. When tragedy strikes, she deserts her post and, hearing a rumour about a possible god-killing weapon, sets off to find it. But while she’s capable of wielding flintlock pistols, rifles, shotguns and more, this is an altogether different kind of weapon – a living one.
For the rest of the game, Nor is partnered with Enki, a mischievous fox-like creature whose abilities tie into both combat and exploration. While you can harness his dark magic in the challenging Soulslike encounters, he also factors into traversal, latching onto floating nodes to zip through the air. “Essentially, it feels like a rollercoaster ride,” game director Derek Bradley says, yet it’s anything but on-rails, with nodes sucking you in and then spitting you out, forcing you to throw out explosives to redirect Nor and break her fall. Bradley likens it to the way a certain Marvel superhero gets around. “It ends up being a bit Spider-Man-like, I would say, in terms of how you dart between things,” Bradley adds. “But also a puzzle.”
Marvel meets Miyazaki sounds like a mouthwatering proposition; indeed, if you want to find out more about the combat’s rhythmic elements or the story of how Nor gets the
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