Live A Live is composed of nine chapters, and for the most part your actions in one won't affect any of the others. The exception - the major exception - is the final chapter, which is unlocked after completing the Middle Ages scenario. It appears on the Chapter Select screen simply as "???" but make no mistake - this is the final and most challenging test in the game.
Related: Live A Live: Things Everyone Completely Missed
Your actions in the Final Chapter will determine the game's ending, starting quite literally from the moment you select the chapter from the menu. Read on to find out how to get the best ending.
This guide contains spoilers for Live A Live.
Immediately upon starting the Final Chapter, you're presented with a choice of which of the game's eight protagonists you'll play as. The character you select will become the party leader for the rest of the game, and cannot be changed without loading a save file. For this reason, you should save to a new file before starting the Final Chapter if you'd like to see how every protagonist's story converges.
The decision of which character to choose is up to you, but some characters will have an easier time than others.
Choosing to play the Final Chapter as Oersted brings you to a different scenario that leads to a much darker ending. Do not select Oersted if you want to get the true ending.
Pogo is very strong on his own, but lacks area attacks. If you spent lots of time crafting and defeated the Mammoth King in his chapter, then he likely has excellent equipment and maybe some consumables like Prickly Stones left over from his boss battle.
The Earthen Heart Master's capabilities will vary based on which Disciple survived the Imperial China chapter. Their attacks are
Read more on thegamer.com