In the past, the LEGO games have always tried to follow the basic plot of whichever movie or series they're trying to represent. In these titles, the story is often told through short cutscenes in which LEGO minifigure versions of the movie's characters reenact the scene's most important beats. In older LEGO games, the lack of any dialogue led to some pretty creative and funny interpretations; such as Darth Vader showing Luke a picture of a young Anakin and pregnant Padme as opposed to saying the iconic «I am your father» line. These cutscenes were always fun additions to the experience, but they were far from being cinematic masterpieces. LEGO Star Wars: The Skywalker Sagamight just change that.
With just a few weeks to go until LEGO Star Wars: The Skywalker Saga's April 5 release, more and more gameplay previews have started to come in. A few YouTube playthroughs have also emerged, showing the first hour or so of gameplay. From what can be seen so far, LEGO Star Wars: The Skywalker Saga may just be the most cinematic LEGO game yet.
What You Should Know Before LEGO Star Wars: The Skywalker Saga's Release
In the vast majority of past LEGO games, the objective of a level is fairly simple; just keep going forward until the stage ends, and solve any puzzles along the way. In LEGO Star Wars: The Skywalker Saga, there's a slight twist on this. While the general objective of moving through a linear stage is still present, the game now makes each objective clear to the player, and gives it a narrative-based context.
For instance, in the first New Hope level, the player is given the objective, «Find a way to get the Death Star plans off the ship.» Although the player is still just moving forward through the stage, having a clear
Read more on gamerant.com