LEGO Star Wars: The Skywalker Saga is something of an outlier in its franchise. Although Traveller's Tales' LEGO game franchise historically isn't known for being particularly prone to change, LEGO Star Wars: The Skywalker Saga is rich with innovation. Traveller's Tales has rebuilt all kinds of core aspects of the game, from introducing a far more detailed combat system to adding RPG-style skill trees that allow players to unlock and upgrade abilities for different types of playable characters. It's not every day that any given franchise gets such a revolutionary entry, so it'll be interesting to see how the next LEGO game incorporates Skywalker Saga's innovations.
LEGO Batman seems particularly poised to make use of The Skywalker Saga's changes. A skill tree sounds like a great way to give LEGO Batman players more control over Batman and Robin's gadgets, while combat enhancements will make battling Gotham's biggest supervillains much more interesting. Above all, though, The Skywalker Saga's level design sounds ideal for the next LEGO Batman game. Usually, LEGO levels are linear, but in The Skywalker Saga, players can choose paths that vary between action and stealth. These two-level options are perfect for LEGO Batman because they line up perfectly with some of Batman's biggest skills.
LEGO Star Wars: The Skywalker Saga's New Features Can Make Local Co-Op Shine
In LEGO Star Wars: The Skywalker Saga, players will apparently have multiple paths to choose between when completing some story levels. The Skywalker Saga's gameplay overview suggests that one of the path archetypes is a high-action path where players will confront lots of enemies and make progress by force. That sounds like pretty traditional LEGO Star Wars fare.
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