The question of whether League of Legends could make it onto consoles has been one that fans have asked for a while. At the highest ranks of play, console players would have difficulty keeping up with the mouse and keyboard players, but this has never felt like a reason for the game not to get a port. With the release of League of Legends: Wild Rift, an alternative has been provided, and one that works considerably well. While League of Legends: Wild Rift isn’t an exact port of the original League of Legends MOBA game, the differences in gameplay are aspects that make its current port to Android and iOS devices more palatable.
The same choices in game design that make it more accessible are also part of what will help League of Legends: Wild Rift translate well to consoles. Its shorter match times and smaller map sizes are two of the most notable changes that should go over well once Wild Rift has made the jump to consoles, but other aspects of the game are solid improvements as well. Gameplay, while not completely stripped, has been simplified, streamlining the general knowledge and skill players will need to enjoy Wild Rift. This has helped to level the overall playing field along with other great features for League of Legends newcomers.
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With the differences between Wild Rift from the original League of Legends, it’s clear that a lot of work has gone into bridging the gap between fans that have played the original on PC and anyone that wants to get into the game following its newest releases. While controls aren’t quite as pinpoint as they are in League of Legends for PC, the changes made mean that gameplay is a bit more forgiving while also working well with
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