We haven't heard much about Riot Games' League of Legends MMO since it was quietly revealed in 2020, but that's very much been by design. That, and because Riot was happy to announce it super early into development as "it would likely leak, anyway".
Riot VP Greg Street has taken to Twitter (opens in new tab) to address community questions over the project's light-on-details reveal and when we'll get "more real" information. The thought behind the "low-key" reveal is fairly rational – Riot needs MMO experts to develop the game, and what better way to get those job ads in front of people than to generate some buzz? As you might remember, GTA 6 was also revealed in a relatively low-key way, and the array of Rockstar job ads up right now point to a similar rationale. And, yes, Riot is aware that many announcements in the industry tend to leak ahead of time.
"Often in this business, you worry about someone scooping you, but that is harder to do with an MMO," Street says (opens in new tab). "Everyone more or less knows how to make one. The challenge is actually doing so, and the massive cost and time it takes."
As for when you'll see more of the League of Legends MMO, it looks like you'll have to wait a bit longer. Street explains that another benefit of the project's low-key reveal is that the team can chop and change plot points and features without fans worrying that something is wrong – eagle-eyed fans dissected Cyberpunk 2077 when it came out to discover a lack of wall-running after some very public development, so you can understand where he's coming from.
"We know that when we start releasing actual information, such as features, the story, a look at the art, shit will get much more real," Street shares (opens in new
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