There's going to be a world of change when Kingdom Hearts 4 comes out, and a lot of it will be focused on its main new world. After abusing the Power of Waking to ensure all his friends are safe, Sora fades out of his reality into some sort of parallel dimension. This place, focused around the metropolitan world of Quadratum, is set to provide a new experience when the game comes out. Sora will be fighting the forces of darkness using this Tokyo-inspired city as a home base, and there will surely be other troubles following him from his home universe.
There's a lot to take in regarding Kingdom Hearts 4, such as how it returns to some gameplay concepts present in Kingdom Hearts 2 while also refining Kingdom Hearts 3’s airstep into a grappling hook. The game will have some new concepts to offer of its own, such as the mysterious Build command spotted in the reveal trailer. Sora is going to need to get comfortable in his unfamiliar circumstances, and according to Kingdom Hearts 4's director Tetsuya Nomura, he’s going to spend a lot of time doing just that.
Kingdom Hearts 4: How Sora Has Changed Since the First Game
Sora's regular life has always been a topic of fan speculation. Apart from one short scene that takes place in his house on the Destiny Islands mainland, all of Kingdom Hearts has shown Sora adventuring. In his quest throughout many worlds, the player is always in the thick of the action. Sora technically has «primary» worlds he can go back to in every Kingdom Hearts game, but there's no place for him to settle down and relax. His routine is simply pushing forward toward his goals at all times. It feels like Sora tries to compress all of his adventures into the shortest time span possible, and then sleeps after he’s
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