We review Kilter, a quick playing dexterity game published by Simply Fun. In Kilter, you are trying to place all of your blocks on the raised arms of a seesaw without any of them falling off.
It’s well known around BGQ HQ that I have a soft spot for dexterity games. I love how easy they are to get to the table and the uniqueness they bring. One game might have you stacking odd-shaped blocks, while another might have you flicking discs at cardboard standees. Today, we are going to take a look at Kilter, a stacking game from publisher Simply Fun. Kilter can accommodate 2-4 players and takes about 15 minutes to play.
True to the publisher’s name, Kilter is easy to learn. Each player starts with an identical group and quantity of blocks. On a player’s turn they must place blocks, one at a time, onto one of the two upraised arms of the seesaw. Their turn ends when they either choose to stop, or when the arm they are placing blocks on touches the table. Any blocks that fall off must be collected into that player’s supply. The game ends once one player has placed all of their blocks and wins.
When I first played Kilter, I wasn’t too impressed. We played a quick two-player game and it seemed… OK. Fine, but ultimately forgettable. Yet weeks later, I pulled it back out near the end of a game night because it was quick and we had a bit of time. Plus I needed to get a few more plays in to write this review. This time, there were four players and it was a much better experience. Not only do I much prefer the higher player count with this one, but we also figured out some tactical strategies to help make the game more interesting. Let me explain.
With two players, the game works fine, but it loses a bit of tension because you have
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