A few days ago, the PS1's Metal Gear Solid turned 24-years-old, and the game's creator took to Twitter recently to discuss one tricky hurdle that needed to be climbed over when it was in development. Hideo Kojima is the mastermind behind Death Stranding but is perhaps best known for the Metal Gear series, which began life in the 1980s. During the making of the 1998 entry, the Japanese auteur said there was a bit of trouble getting live action footage into the stealth title.
Nowadays, Kojima says he is a lot more experienced when it comes to things like this and has amassed more contacts since then. As one of the most celebrated espionage franchises in gaming history, Metal Gear Solid made a name for Kojima who up until this title's release had been involved in the production and development of games for almost a decade. Many older fans will recall the first time they experienced the PS1 stealth entry, and it may seem a bit mind-blowing to discover that it was originally released almost a quarter of a century ago.
Rumor: Classic Metal Gear Solid Games Could Be Getting Remasters
Recently, a number of Tweets have been diving into a bit of development trivia for Metal Gear Solid. According to the director himself, he didn't know who to contact when it came to inserting footage from documentaries into the PlayStation game. While the console itself was capable of playing compressed movies, Kojima said he approached Japanese broadcaster NHK, or Nippon Hōsō Kyōkai, but it «didn't go well.» As a result, it took several years before he was able to purchase the footage he wanted, as well as having to edit them and clear the rights for their use.
This is also not the only game in the series that has reached a milestone, either. The
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