Overwatch 2 launched a week ago, but if you're amongst the majority of Overwatch players, you probably haven't gotten much time to play it. Blizzard was hit with several DdoS attacks from October 4 until just as recently as late in the evening on October 10, which left many players at the mercy of lengthy queues and error codes. When you finally did get past the home screen, many reported issues with merging accounts and getting booted from games.
After several frustrating days where the game was unplayable, I managed to get a solid chunk of time with Overwatch 2 this past weekend. What I encountered was a lot of what I feared would happen as written in my Overwatch 2 review, and a few unexpected problems, along with confusing (and sometimes absent) communication from Blizzard. While there's no other game like Overwatch 2 at the moment, the litany of issues combined with some drastic changes makes it hard to be optimistic about its future.
For many, Overwatch 2 was unplayable for the first week post-launch. Attempts to log in on multiple platforms were met with queues that were thousands of players long, with many having to wait over an hour for that number to whittle down to zero. When it finally did, it often kicked you back to the start screen to re-queue again. I didn't get past the start screen until three days after launch, and I'm not alone in that regard.
When I finally managed to get into the game, I noticed my characters were curiously locked as if I was a new Overwatch player. I had all the skins I had earned for D.Va and other heroes, but couldn't play as them. Bizarrely enough, I could still play competitive mode, even though that's meant to be locked for new players until after they win 50 games. This
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