Apex Legends senior character designer Devan McGuire's recent comments about potentially ending the tradition of introducing a new playable character to the battle royale with each new season has caused a huge stir among the game's fanbase, and many players seem convinced this move would be a terrible idea. At first, I was one of them. The negative knee-jerk reaction to my favorite game reducing how often it gets this type of significant new content was swift and intense.
However, after mulling it over, I started to consider all the problems that slowing down character debuts could solve. (The key word here being «could.») With proper implementation, increasing the customary three-month gap between legend debuts might be exactly what this game needs.
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While McGuire has stated that Apex is more about movement and gunplay than individual characters' abilities, there's no denying that the «new legend every season» method generates serious hype, with fans spending the weeks leading up to a new season launch theorizing about the newest member of the legend squad. From in-game Easter eggs hinting at the next character's identity to launch trailers and episodes of Stories from the Outlands revealing their backstory, the marketing for Apex Legends has fallen into a rhythm that naturally pulls fans back into the game to see what's exciting and new--disrupting it in any way could be a dangerous gamble for Respawn.
But slowing down the pace of character debuts could
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