Horizon Forbidden West is every bit the PlayStation 5 technical showpiece that major first-party games like it need to be. Guerrilla Games renders its 31st-century version of what we know as the American West in exquisite detail, vividly bringing to life the varied biomes of states like Utah, Nevada, and California (and, in the game’s fiction, the crimson blight that is poisoning these lands and their inhabitants).
But what’s the best way — if there even is a definitive best way — to experience everything in this sprawling world? After all, the PS5 version of the game offers two different visual modes, each with its own pros and cons. Meanwhile, PlayStation 4 players don’t have a choice; the experience they get depends solely on whether they own a standard or slim console, or a PS4 Pro.
You can read our review of Horizon Forbidden West to see our thoughts on this expansive sequel to 2017’s Horizon Zero Dawn. But here, let’s dive in and discuss the technical details of the latest PlayStation blockbuster.
We’ve known for a while that Horizon Forbidden West would offer two visual modes on PS5, but Guerrilla Games hasn’t discussed the details of the graphics settings until now. And it’s only within the past few weeks that Sony has shown any footage of the game’s PS4 version.
I’ve been playing a PS5 review copy of the game for a couple of weeks now, switching back and forth between the rendering modes. You’ll find the toggle, which is marked Graphics Mode, under the Visual tab of the settings menu. The options are “Favor Resolution,” which the game says “favors a higher fidelity at a lower frame rate,” and “Favor Performance,” which “favors a higher frame rate at a lower fidelity.” How illuminating!
Since the in-game
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