Destiny players love to break the game. Pushing against the limits of the engine and searching for ways to destabilize and circumvent Bungie’s designs is ironically the best way to show your love and respect for the game. Every expansion is a new opportunity to find unique ways to utterly destroy Destiny from within, and players are already hard at work combining weapons, mods, and builds in ways that the devs never anticipated.
Raid week is a particularly exciting time for discovering unintended interactions. Now that everyone has had a chance to play through The Witch Queen campaign and familiarize themselves with the new crafting system, people are finally starting to find the really broken weapons. With Vow of the Disciple launching this Saturday, Bungie is working quickly to stomp out any exploits that would make the race to World’s First unfair. It’s a bit of a cat-and-mouse game between the devs and the players as we work to break the game while Bungie tries to stop us. As with every expansion, people are finding tons of things that would likely trivialize the raid if the developers don’t deal with them quickly. I certainly hope this process doesn’t cause the devs undue stress, but I must admit, it’s a lot of fun to watch unfold in real time.
Related: All The Gear And Mods You Need To Prep For This Weekend's Destiny 2 Raid
So far, only one major exploit has been stamped out. Titans found a way to use the new Enhanced 1-2 Punch trait with the exotic Peregrine Greaves to delete bosses like the One Punch Man. Bungie disabled Enhanced 1-2 Punch on all weapons until March 10 so that it doesn’t ruin the raid. However, the non-enhanced version of 1-2 Punch seems to still have an overpowered interaction with a different
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