Patch 9.2 of World of Warcraft, called “Eternity’s End,” is coming on February 22, 2022, and promises to be a massive update to the game. It will provide players with the final raid of the expansion, “Sepulcher of the First ones,” where they will battle the Jailer once and for all.
In the new zone, Zerith Mortis will offer a wealth of new quests, new allies, and of course, new rewards.
I had an opportunity to sit down with Activision Blizzard's Pat Dawson (Product Director) and Maria Hamilton (Lead Quest Designer) to talk about the new content that’s coming to World of Warcraft in just a few days.
Here is an excerpt from the conversation.
Q: With the revelation of Zerith Mortis and all of its deeper meanings into WoW Lore in mind, is it still possible to go back to a simpler time where heroes of Azeroth are felling dragons and exploring new areas? Will these larger, cosmic storylines interfere with some of the more simple and nuanced stories that could be told with things like rival street gangs in Ratchet?
Maria: I don’t think so. I think we can go all over the place. We have a vast world and a lot of fantastic characters to explore, yet not all stories have to be cosmic and epic stories, so I feel like we have a lot of room to go to, to go to all sorts of places.
Q: Will the new tier system be a way for returning players who may have skipped Castle Nathria and Sanctum of Domination to come back into raiding? Will those set bonuses be enough to offset some underlying meta-gameplay from those who have been keeping current with Mythic+ content and gear?
Pat: I think with any new season change comes a whole new set of rewards for players to enjoy and pretty quickly, unless you were a part of that “cutting edge” of raiding, you’ll
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