I'll need to wait for the dust to settle on Pokemon Legends: Arceus before I can firmly say where it sits in my all-time Pokemon rankings, but Game Freak’s latest already feels like one of the greats. There are a lot of flaws with it - the graphics and the lack of voice acting just for starters - but Pokemon has taken a risk for the first time in a long time, and it seems to have paid off. In its success though, it happens upon one of the series’ biggest ongoing problems - there are too many Pokemon.
Each new generation brings over 100 new 'mons to the table, and while we at TheGamer have put forward arguments why Gen 9 should both have no new Pokemon and be all new Pokemon, the truth will likely be somewhere in the middle, which will take us over 1,000 Pokemon. That's too many to have in any given game, especially a game that still can't get trees right. In games like Sword & Shield, despite the Dexit controversy, I'm not sure it's too bad. I know it was the first mainline game on the Switch, but it was a Pokemon game like any other. You've used your favourite Pokemon in a base game with eight gyms before.
Related: Agile And Strong Style Could Be Pokemon Legends: Arceus' Biggest Innovation
Pokemon Legends: Arceus though is different. It's not perfect, but we've never had a Pokemon game like this before. I wrote before it launched about holding hands with all the big Pokemon, and the mix of open-world environments with more active storytelling means this game is special. You have never played a Pokemon game like this before, and if your favourite Pokemon didn't make the cut, I'm so sorry.
I've been luckier than most. Gardevoir, my all-time favourite Pokemon, is in the game. Sylveon, Gengar, and Gyarados, another three
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