The Modern Warfare 2 beta is over, but the discourse will continue up through its launch next month. TTK, mini-map problems, and a new perk system are just some of the features that have divided the player base, but there's one shining star that everyone should be able to agree on: third-person mode kicks ass.
Call of Duty games haven't had a third-person playlist option since 2009's Modern Warfare 2, and its reintroduction is the best part of Call of Duty: Modern Warfare 2 thus far. There aren't a ton of AAA third-person shooters out right now or on the horizon, so it's great to see Modern Warfare 2 multiplayer is bringing the perspective back – especially when it's such a blast.
It takes a second for my eyes to adjust to Modern Warfare 2's third-person mode. The new angle is jarring, and the camo hood on my character's jacket moves bizarrely, shaking and twitching as she sprints. But the moment I run up to a corner and realize how well I can see around it, I'm intrigued – this is literally an entirely new perspective on the action, and a wildly different Call of Duty experience.
Each match feels more dynamic and intense, with a broader field of vision adding a new layer of realism. While the shift to first-person when aiming down sight is a bit rough (I'd love to see Infinity Ward give us the option to zoom in over the shoulder here), it forces me to focus more on hip-firing, which ups the stakes for every enemy encounter. I quickly realize that throwing knives in third-person perspective is a special kind of satisfying (opens in new tab), as you can watch your character swiftly chuck a blade and see its entire trajectory as it takes out an enemy player. After realizing that, I change all of my custom loadouts to
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