The Kinesis Module is one of the primary abilities provided in the Dead Space series. With the Dead Space Remake, the Kinesis Module sees updated textures and game mechanics, giving pleasing visuals in the game. Anyone familiar with the horrors of the gore galore Dead Space universe knows the significance of Kinesis abilities and their uses.
Going forward with the game, the use of the same becomes increasingly apparent. Thus, learning how to obtain and use the Kinesis Module or refresh your reflexes if it has been a while is wise.
The Kinesis Module is a small device that can be plugged into Isaac's RIG (Resource Integration Gear) to function alongside the Stasis Module. It imbues the suit with telekinetic powers that allow him to move heavy and light objects around on their planet-harvesting spaceship Ishimura.
Engineers used Kinesis to move construction and mining equipment by creating artificial gravity around the module. The module fits on Isaac's armband and is powered by the RIG's in-built energy source. Thus, it does not require recharging like the Stasis Module and can be used freely throughout the game.
Since the ship came under siege from mutated corpses called necromorphs, Kinesis became an important ability for Isaac in more ways than one.
The Kinesis Module is provided in Dead Space Remake as part of the main storyline and can be kept permanently in the inventory. As you progress through Chapter 2: Intensive Care, you will have to navigate toward the "Medical Cargo Depot." Upon entering, you will receive a notification informing you of completing the objective to reach the medical deck.
You will find yourself in a small room with a corpse lying on top of a few containers. This is where you will find the Kinesis
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